Now that you understand the battle system it’s time to learn about Anarchy Online Credits stats, attributes and modifiers. The five basic stats are simple because their main function is to increase your attributes or modifiers.
Strength, Agility, Stamina, Intelligence and Spirit each have a specific role and certain builds will have you load up on one more than the other. Since the primary purpose of stats is to increase the effectiveness of your attributes their explanations are rather straightforward.
Attributes are things like Defense, Armor and Attack Power. They are all dependent on your stats and are a bridge between stats and the battle engine. Each of these is increased by your stats but they can also be increased directly by items which buy with anarchy online credits.
Modifiers deal directly with the percentage system and determine your chance of hitting, dodging and landing a critical strike. Most of their values come directly from your stats, but there are also pieces of equipment in game that will increase them as well.
In the 2.0.1 patch this was changed from a straight percentage system to a rating system where a certain number of ratings would equal an extra one percent.
If they do then your attack has been neutralized and the process starts over again. If it connects with the enemy it then takes your green damage and subtracts some based on the enemy’s damage mitigation.
As you increase in level your rating requirement will rise as well so you don’t hang onto items below your level.
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Strength, Agility, Stamina, Intelligence and Spirit each have a specific role
[Source:admin]
[Author:admin]
[Date:11-04-08]
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